Analog versus Digital input
Analog or analogue doesn’t mean it works on gears and bolts. It’s about analog and digital input. For example, a joystick is analog input and YXAB buttons from a controller is digital input.
This is the input you’re familiar with on keyboards. Digital input consists of 2 states, ON or OFF. For example, when you tap your spacebar once, the PC sees that it went ON and then OFF once.
When you hold down the spacebar, the PC thinks it’s in a constant ON state. Often, it will just repeat the ON state at a repeated rate. Just like holding down the A in a text editorrrrrrrrrrrrr.
You’re already familiar with analog input if you’ve ever touched a joystick. Slowly move it into any direction and you can get granular input. Analog input can have many different states, it’s a variable.
On the Wooting one, it reads how far down you press a key for analog input. The further you press, the stronger the signal from 0-100%. This also allows granular input, a variable.
Cool right? But that’s not all it can read. It can also see how fast you press a key from 0 to 100%. Another input dimension just like touch force on iPhones.
Wooting one can do both
The Wooting one can read digital and analog input at the same time or use either one of them. We’ve simplified it on the Wooting one with a “mode” key. With the mode key you can switch between digital or analog mode. In that way, you can always resort back on the trusty ol’ keyboard.
Now the question is, what to do with all these input dimensions.